Chilling with VR – A case study on the interplay between classical qualitative and Virtual Reality in innovation and design research

  • Research challenges/benefits: how far has VR come on usability issues: from 18 to 80 year olds? The role of classical qual
  • A VR tech perspective: working with design/prototype insights, organizational and eco aspects
  • Electrolux view: overall conclusions, impact and outlook

Location: Main Room Date: February 19, 2020 Time: 9:45 am - 10:15 am