Chilling with VR – A case study on the interplay between classical qualitative and Virtual Reality in innovation and design research
- Research challenges/benefits: how far has VR come on usability issues: from 18 to 80 year olds? The role of classical qual
- A VR tech perspective: working with design/prototype insights, organizational and eco aspects
- Electrolux view: overall conclusions, impact and outlook
Location: Main Room
Date: February 19, 2020
Time: 9:45 am - 10:15 am
UP